C.A.R.E.N (Computer Assisted Rehabilitation Environment) offers an integrated solution for stability and balance related disorders. C.A.R.E.N supports the use of therapeutically constructed Virtual Reality (VR) applications using real-time feedback. Dedicated assessment applications are used for objective and quantitative measurements, while motivating exercise activities help to train impaired balance control and stability. Balance (or static postural stability) and dynamic stability are key features in many therapeutic programs. Many patients with neurological disorders experience difficulties in balance and stability control, potentially restricting a healthy active lifestyle. Impaired balance and stability is often also the cause of falls, with devastating consequences like extensive rehabilitation programs or even hospitalization. C.A.R.E.N can measure and improve postural stability and balance control.
Assessment applications provide doctocols are implemented in challenging VR (Virtual Reality) environment.
Unambiguous and dedicated assessment applications are used tor therapy progression.
Fun, motivating and engaging exercise sessions are supported by a set of training applications with immersive VR environments and game-play. Exercise applications are driven by therapeutically relevant parameters. Training intensities are set auto decrease or increase the intensity of the training.
THE CITY RIDE.
Improves ML( Medio-Lateral) and AP (Anterio-Posterior) stability by maneuvering a CoP(Center of Pressure) driven car through the city while avoiding approaching traffic.
The MAZE.
ML and AP stability is challenged when the patient needs to steer a ball through mazes of increasing difficulty levels.
REACH THE SKIES.
Visual balance is trained in this application where the patient mimics a wobbling tower.
THE BOAT.
Dynamic stability is required to complete the track as fast as possible.
ROAD ENCOUNTERS.
In this dual-task application the road visually passes while stepping on the spot. Objects flying by need to be hit with the arms.
HIT!
Reaction time and muscle force training. Hit the targets as quick as possible after they appear by making knee bends.
HIT THE MOLE.
Dynamic stability improves while stamping a mole back underground the moment he shows his head. Watch out, he’ll appear at different locations.
TRAFFIC JAM.
Don’t cause a traffic jam by alternately re-locating your feet at the right time top the police.